📄️ Configuration Overview
DadaProgressions intentionally separates global behaviour, presentation, and actual progression rules.
📄️ Goals
Goal files live in:
📄️ Filters and Point Rules
Filters answer whether an event should count. Point rules answer how much that accepted event should be worth.
📄️ Rewards and Claims
Reward tiers are milestone percentages. A player may unlock several tiers before reaching the final target.
📄️ Cooldowns and Periods
Periods decide which time bucket progress belongs to. Cooldowns decide how often a matching event is allowed to acquire progress.
📄️ Notifications
Notification settings control how progress and milestone events are presented to players. They do not affect whether progress is accepted.
📄️ Notifications and Cooldowns
This page is kept as a compatibility entry point for older documentation links.
📄️ GUI Configuration
The player GUI is configured in:
📄️ PlaceholderAPI and Text Placeholders
PlaceholderAPI is optional. When it is installed, DadaProgressions registers a public expansion for other plugins.