A recipe decoration is a container of some decorations that other features might use
You can tell how to decorate some events (for example: when using the crafting)
For now it supports particle and sound only
example:
xyzdecoration:
particle:
type: FLAME
particle: SOUL_FIRE_FLAME
amount: 10
count: 1
center-offset: "0 0 0"
speed: 0
sound:
type: ENTITY_BLAZE_SHOOT
volume: 1
pitch: 0