Players and participants
A player is any online or known Minecraft user. A participant is a player who is part of a specific event according to the event rules.
Why the difference matters
Not every player on the server should always receive event rewards.
For example:
- all online players may see a broadcast;
- only participants should receive a tournament reward;
- only winners should receive the final prize;
- only staff may control the event.
Online players
Some actions may only work when a player is online. This is especially important for:
- item rewards;
- teleport commands;
- titles;
- sounds;
- direct messages.
If a reward must work for offline players, use a plugin or command that supports offline targets.
Staff and players
Separate staff permissions from player participation.
A staff member may be able to manage an event without being a participant.
Best practices
- Test events with one staff account and one normal player account.
- Verify that only valid participants receive rewards.
- Avoid giving admin permissions to event participants.
- Keep winner selection and reward execution easy to audit.
Support checklist
When reporting a participant issue, include:
- the event name;
- the affected player name;
- whether the player was online;
- the expected reward;
- the console error, if any;
- the relevant event configuration.