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Saved Item Ingredient

The saveditem ingredient requires an item saved with Structory.

Use it when you need an exact custom item instead of a simple material.

Save the item first

Hold the item in your hand and run:

/structory item save strangeapple

Recipe example

ingredients:
special_apple:
type: saveditem
key: strangeapple

Fields

FieldTypeDescription
keyTextSaved item key.
consumeBooleanWhether the item is consumed.

Full example

god_apple:
name: god_apple
ingredients:
one:
type: saveditem
key: strangeapple
two:
type: item
material: GOLD_BLOCK
result:
one:
type: saveditem
offset: "0 0 0"
key: godapple

Common mistake

The key must match the name used in /structory item save <name>.