Troubleshooting
This page lists common problems and how to solve them.
The plugin does not load
Check:
- The
.jarfile is insideplugins/. - The server version is compatible with your Structory version.
- The Java version is compatible with your server.
- The console does not show dependency errors.
- Optional dependencies used by your recipes are installed and enabled.
Restart the server after changing plugin files.
The structure is not detected
| Cause | Fix |
|---|---|
| Wrong block clicked | Click the configured check-block. |
| Player is not sneaking | Use Shift + Right Click if your setup requires it. |
| Layout does not match | Compare each row of the layout with the build. |
| Wrong level | Check level: 0, level: 1, and level: -1. |
| Wrong orientation | Set orientation: false while testing. |
| Wrong YAML format | Make sure levels are under layout.levels. |
| Wrong world | Check the validworlds option if used. |
The recipe does not craft
Check:
- The structure has the
craftingoption. - The structure has enough
recipe-slots. - The recipe is available through structure
recipeand recipediscovers. - The recipe listener matches the structure listener.
- All ingredients are present.
- External item plugins are installed if used.
- The player has enough experience or currency if required.
Correct structure recipe access example:
options:
crafting:
recipe: ["forge"]
Correct recipe discover example:
my_recipe:
discovers: "forge"
The recipe GUI does not open
The GUI opens automatically when multiple recipes match.
To always open it, add:
options:
crafting:
open-gui: ALWAYS
recipe: ["default"]
Do not use old recipe-group examples for new configurations. Prefer recipe on the structure and discovers in the recipe.
killedentity does not work
killedentity requires the entity-death listener.
Structure:
options:
crafting:
listeners:
interact: {}
entity-death:
range: 8
Recipe:
listeners:
- entity-death
ingredients:
kill:
type: killedentity
entities:
- ZOMBIE
Also check:
- the mob died within range;
- the structure instance was loaded;
- the killer was a player;
- the entity type matches the recipe.
Normal right-click crafting stopped after adding entity-death
When you add crafting.listeners, include interact explicitly.
listeners:
interact: {}
entity-death:
range: 8
Items disappear or cannot be picked up
Check these settings in config.yml:
structures:
disable_item_pickup: true
shift_to_remove_item: false
If disable_item_pickup is true, Structory manages recipe-slot items and players should interact with the structure instead of picking items up normally.
Saved item does not work
Check:
- The item was saved with
/structory item save <name>. - The file exists in
plugins/Structory/customitem/. - The recipe uses the same key.
Example:
type: saveditem
key: strangeapple
Custom item plugin ingredient does not work
Check:
- The dependency plugin is installed.
- The dependency plugin is enabled before Structory hooks into it.
- The item key is correct.
- The correct ingredient type is used.
Recommended examples:
type: craftengine
key: "default:topaz"
type: oraxen
key: "ruby"
For Oraxen ingredients, prefer type: oraxen instead of the short alias.
Particles are too heavy
Reduce:
amount;- scheduled effects;
- large
boxsizedareas; - effects used by many structure instances.
Use sounds or small particles for frequent actions such as item insert and take.
YAML errors
Most YAML errors are caused by indentation.
Correct:
options:
notify:
message: "Hello"
Incorrect:
options:
notify:
message: "Hello"
Use spaces, not tabs.
Best testing process
When creating a new structure:
- Start with only the layout and a
notifymessage. - Test detection.
- Add particles or simple sounds.
- Add crafting with one simple recipe.
- Add recipe slots.
- Add animations.
- Add listeners such as
entity-death. - Add premium features one at a time.
- Restart the server after major edits.