Block Display Option
The blockdisplay option attaches custom block displays to a structure.
Use it for visual models, decorative previews, floating blocks, or custom-looking structure parts.
Single display
options:
blockdisplay:
key: altar_crystal
offset: "0 1 0"
direction: DIRECT
Multiple displays
options:
blockdisplay:
crystal:
key: altar_crystal
offset: "0 1 0"
direction: DIRECT
ring:
key: altar_ring
offset: "0 0 0"
direction: DIRECT
Fields
| Field | Description |
|---|---|
key | Key of the custom block display. |
offset | Position relative to the structure center. |
direction | Direction handling for the display. |
Direction values
| Value | Alias | Meaning |
|---|---|---|
OPPOSITE | O | Opposite of player/structure direction. |
DIRECT | D | Same direction as the structure. |
LEFT | L | Rotated left. |
RIGHT | R | Rotated right. |
NORTH | N | Fixed north. |
SOUTH | S | Fixed south. |
EAST | E | Fixed east. |
WEST | W | Fixed west. |
Recommendations
- Keep displays decorative unless you have tested hitboxes and interaction behavior.
- Use clear keys so future configuration is easier to maintain.
- Test each direction by placing the structure facing multiple ways.
- Avoid too many displays on structures that may exist hundreds of times in a world.