Bag Option
The bag option defines block or item layouts that can be checked by bag ingredients.
Use it when a structure should accept a shaped set of materials, or when a recipe should depend on a layout instead of only item slots.
Basic structure-side format
options:
bag:
levels:
level0:
level: 0
checkers:
A: DIAMOND_BLOCK
B: GOLD_BLOCK
layout:
- "ABA"
- " B "
- "ABA"
The exact layout depends on your structure design and the bag ingredient you use in recipes.
Checkers
A checker defines what a character in the layout means.
Simple material checker:
checkers:
A: DIAMOND_BLOCK
Expanded material checker:
checkers:
A:
type: material
material: DIAMOND_BLOCK
Whitelist checker:
checkers:
A:
type: whitelist
materials:
- DIAMOND_BLOCK
- EMERALD_BLOCK
Blacklist checker:
checkers:
A:
type: blacklist
materials:
- AIR
- CAVE_AIR
Any filled block:
checkers:
A:
type: any
Empty space:
checkers:
A:
type: none
Bag ingredient in a recipe
ingredients:
shaped_bag:
type: bag
bag: default
consume: true
ingredients:
A: DIAMOND
B: GOLD_INGOT
Unordered bag ingredient
ingredients:
material_bag:
type: unorderedbag
bag: default
consume: true
ingredients:
A: DIAMOND
B: GOLD_INGOT
Use unorderedbag when the exact order should not matter.
Practical recommendations
- Start with simple material checkers.
- Use short layout characters like
A,B,C. - Keep the first bag configuration small and test it in-game.
- Use
bagfor shaped requirements andunorderedbagfor flexible requirements. - If you use custom block plugins inside bag checkers, test them carefully in your exact server version.